I was tasked with overhauling and re-designing the main menu for Monitor Mayhem. A now cancelled VR game for Meta Quest 2.
I initially designed everything in photoshop before moving into creating everything in Unity. All buttons have multiple states. I aimed to design as much of the UI using simple iconography with clear short wording if needed.
All images are captured directly from a prototype build in Unity. Video trailer is available at the bottom of the game showing some of the UI in use.