I am a 3D artist and animator based, currently, in the north of England, UK. I am lucky enough to have some form of experience in all aspects of 3D and 2D art.
I am technically competent in the use of different design software. I can create detailed game-ready environments and objects using 3Ds Max and various texturing suites.
Creating environments and props for in house engine and Unity 5. Including modelling, texturing, lighting and baking of textures.
Creating bespoke character animations on for our in house rig that I have developed. Animations are then used in both Unity 5 and our in house engine.
Level building in Unity 4 and Unity 5 for the Oculus Rift. I then optimised all art assets and rebuilt it all for a mobile VR app for the Samsung S6.
Managing outsource requirements and checking all art assets that came in.