I modelled and textured various updates for the VLTS project. Each of these had to be low poly and heavily optimised to work in the VR scene. All items were interactable by the user and animated depending on requirements.
I also created all particle effects for the project including fire, smoke, and oil drips for hazards as well as smoke for the extinguisher.
All C-130 images courtesy of Pennant.
You can check out some of the early particle effects and extinguishers here.