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Fanned Bricks - Substance Designer

A tileable texture I created in Substance Designer. It has various parameters that alter the amount of bricks, damage, colour and water (Roughness map).
The brick mask was created through various shapes and transform 2D nodes then converted into a colour mask. Everything on this texture was created in Substance Designer.

Jamie tiplady lowangle2
Jamie tiplady lowangle1
Jamie tiplady lowangle3
Jamie tiplady topangle
Jamie tiplady fannedbricks texmaps 1024